{"product_id":"hextraction-tiles-set-g-lucky-unlucky-tiles","title":"Hextraction Tiles Set G - Lucky+Unlucky tiles","description":"\u003cp style=\"text-align: center\"\u003e\u003cspan style=\"background-color: rgb(36,36,36); color: rgb(214,214,214); font-size: 16px\"\u003e\u003ci\u003e2025-03-23 update: added a star to Antikythera tile. If already printed, just draw one with sharpie.\u003c\/i\u003e\u003c\/span\u003e\u003c\/p\u003e\u003cp style=\"text-align: center\"\u003e \u003c\/p\u003e\u003cp style=\"text-align: center\"\u003e \u003c\/p\u003e\u003cp style=\"text-align: center\"\u003e\u003cstrong\u003e\u003cu\u003eTLDR:\u003c\/u\u003e\u003c\/strong\u003e\u003c\/p\u003e\u003cp style=\"text-align: center\"\u003eHextraction is a FAN-TA-STIC game \u003cbr\u003ewhere \u003cstrong\u003ebeads fly through\u003c\/strong\u003e tiles that create a series of \u003cstrong\u003epaths and booby traps \u003c\/strong\u003e\u003cbr\u003ethat you and your opponents \u003cstrong\u003estrategically\u003c\/strong\u003e \u003cstrong\u003eplace\u003c\/strong\u003e to\u003cstrong\u003e get your ball in the end zone\u003c\/strong\u003e, \u003cbr\u003ewhile \u003cstrong\u003eblocking your opponents\u003c\/strong\u003e' balls.\u003c\/p\u003e\u003cp\u003e \u003c\/p\u003e\u003cp\u003e\u003cstrong\u003e\u003cu\u003eIf you are a happy Hextraction fan:\u003c\/u\u003e\u003c\/strong\u003e  I have more fun for you! Please look for the \"I want more tiles!\" section further down.\u003c\/p\u003e\u003cp\u003e \u003c\/p\u003e\u003cp\u003e\u003cstrong\u003e\u003cu\u003eIf you are new to Hextraction:\u003c\/u\u003e\u003c\/strong\u003e please start with the “\u003cu\u003eWhat is Hextraction?”\u003c\/u\u003e section below.\u003c\/p\u003e\u003cp\u003e \u003c\/p\u003e\u003cp\u003e\u003cstrong\u003e\u003cu\u003eWhat is Hextraction?\u003c\/u\u003e\u003c\/strong\u003e\u003c\/p\u003e\u003cp\u003eHextraction is a FAN-TA-STIC game with so much action, traps, physics, effects and randomness that no two games are the same. Each turn you get to carefully place on \u003cu\u003eyour 3D printed board\u003c\/u\u003e one of your \u003cu\u003e3D printed tiles\u003c\/u\u003e from your hand of randomly picked tiles. You also get to launch a steel ball down a start ramp and frantically watch it fly through a series of tunnels and paths created by all of the hexagonal tiles laid out by all players. These paths can include traps, levers, jumps and even special effects that are all strategically placed to get your ball in the end zone (to win), while blocking your opponents' balls with devious tiles.\u003c\/p\u003e\u003cp\u003e \u003c\/p\u003e\u003cp\u003eWhat's best part? This game is \u003cu\u003efree to play\u003c\/u\u003e, \u003cu\u003efree to print\u003c\/u\u003e and will \u003cu\u003eforever keep improving\u003c\/u\u003e as designers keep coming with AWESOME ideas to make CRAZY tiles (\u003cu\u003ealso free to print)\u003c\/u\u003e that often flip the game on its head. This is all thanks to \u003ca target=\"_blank\" rel=\"noopener noreferrer ugc\" href=\"https:\/\/thangs.com\/designer\/ZackFreedman\"\u003eZack Freedman\u003c\/a\u003e, who chose to offer his game to the crowds of 3D printing enthusiasts, and let players and designers contribute to this wonderful game.\u003c\/p\u003e\u003cul\u003e\n\u003cli\u003e\"Hextraction is an open-source game - you can download the files to print yourself, or find a pre-printed set to buy.”\u003c\/li\u003e\n\u003cli\u003e“Hextraction is a 3D-printable, modder-friendly board game designed by \u003ca target=\"_blank\" rel=\"noopener noreferrer ugc\" href=\"https:\/\/thangs.com\/designer\/ZackFreedman\"\u003eZack Freedman\u003c\/a\u003e of Voidstar Lab.”\u003c\/li\u003e\n\u003c\/ul\u003e\u003cp\u003eTo get an idea of its potential and learn some rules \u003ca target=\"_blank\" rel=\"noopener noreferrer ugc\" href=\"https:\/\/www.youtube.com\/watch?t=1296\u0026amp;v=Iqz7ZDdP25A\u0026amp;feature=youtu.be\"\u003ewatch the Hextraction video\u003c\/a\u003e.\u003c\/p\u003e\u003cp\u003e \u003c\/p\u003e\u003cp\u003e\u003cstrong\u003e\u003cu\u003eTo play the game, you will need to:\u003c\/u\u003e\u003c\/strong\u003e\u003c\/p\u003e\u003col\u003e\n\u003cli\u003e\n\u003cstrong\u003ePrint the grid\u003c\/strong\u003e: look for the \u003ca target=\"_blank\" rel=\"noopener noreferrer ugc\" href=\"https:\/\/makerworld.com\/en\/models\/477167#profileId-485116\"\u003e\u003cstrong\u003eHextraction Super Board Game: Grid for A1 mini \u0026amp; +\u003c\/strong\u003e\u003c\/a\u003e. It can be printed on the A1 mini or other printers with larger build plate. I recommend PETG to make your board very sturdy, but PLA work fine too. This grid has 27 slots, which means more fun!\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003ePrint the base\u003c\/strong\u003e: look for my \u003ca target=\"_blank\" rel=\"noopener noreferrer ugc\" href=\"https:\/\/makerworld.com\/en\/models\/477165#profileId-388193\"\u003e\u003cstrong\u003e\u003cu\u003eHextraction Super Board Game: Base for A1 mini \u0026amp; +\u003c\/u\u003e\u003c\/strong\u003e\u003c\/a\u003e\u003cstrong\u003e.\u003c\/strong\u003e This includes all the structural parts that are specific to the grid with 27 slots from this page, such as the gutters that channel lost balls all the way to the bottom (that would otherwise fall through), On ramps, End zones, adjustable legs and accessories;\u003c\/li\u003e\n\u003cli\u003eCheck the Hextraction \u003ca target=\"_blank\" rel=\"noopener noreferrer ugc\" href=\"https:\/\/www.playhextraction.com\/where-to-get\"\u003e\u003cstrong\u003eGetting Started page\u003c\/strong\u003e.\u003c\/a\u003e\n\u003c\/li\u003e\n\u003cli\u003eLook at the Hextraction\u003cstrong\u003e \u003c\/strong\u003e\u003ca target=\"_blank\" rel=\"noopener noreferrer ugc\" href=\"https:\/\/www.playhextraction.com\/how-to-play\"\u003e\u003cstrong\u003eOfficial rules\u003c\/strong\u003e\u003c\/a\u003e\u003cstrong\u003e.\u003c\/strong\u003e If you'd like to play by yourself, look at the \u003ca target=\"_blank\" rel=\"noopener noreferrer ugc\" href=\"https:\/\/www.playhextraction.com\/single-player-rules\"\u003esingle player rules\u003c\/a\u003e.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eBuy \u003c\/strong\u003e\u003ca target=\"_blank\" rel=\"noopener noreferrer ugc\" href=\"https:\/\/amzn.to\/3MqpN30\"\u003e\u003cstrong\u003e10 mm steel balls\u003c\/strong\u003e\u003c\/a\u003e\u003cstrong\u003e \u003c\/strong\u003eor 3\/8\" slingshot ammo. 50 of them seems like a good number for 3-4 people.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003ePrint Hextraction game tiles\u003c\/strong\u003e, the more the better! Here are links to my favourites sets.\u003c\/li\u003e\n\u003c\/ol\u003e\u003cul\u003e\n\u003cli\u003e\n\u003ca target=\"_blank\" rel=\"noopener noreferrer ugc\" href=\"https:\/\/makerworld.com\/en\/models\/477272#profileId-388319\"\u003e\u003cstrong\u003eHextraction Tile Set A - Super Starter Pack\u003c\/strong\u003e\u003c\/a\u003e\u003cstrong\u003e:\u003c\/strong\u003e includes plenty of tiles to get your Hextraction games started, along with some very cool tiles that will give you an idea of what is possible with this game.\u003c\/li\u003e\n\u003cli\u003e\n\u003ca target=\"_blank\" rel=\"noopener noreferrer ugc\" href=\"https:\/\/makerworld.com\/fr\/models\/477254#profileId-388298\"\u003e\u003cstrong\u003eHextraction Tiles Set A - PETG parts\u003c\/strong\u003e\u003c\/a\u003e\u003cstrong\u003e:\u003c\/strong\u003e since PETG parts need different printing requirements, I pooled all the PETG parts from set A into this file.\u003c\/li\u003e\n\u003cli\u003e\n\u003ca target=\"_blank\" rel=\"noopener noreferrer ugc\" href=\"https:\/\/makerworld.com\/en\/models\/477241#profileId-388278\"\u003e\u003cstrong\u003eHextraction Tiles Set B Flip Flop+Secret tiles\u003c\/strong\u003e\u003c\/a\u003e: with sets A and B you will have all the basic starter tiles recommended, and enough whacky tiles to show you how much talent and creativity went into designing such mischievous contraptions!\u003c\/li\u003e\n\u003cli\u003e\n\u003ca target=\"_blank\" rel=\"noopener noreferrer ugc\" href=\"https:\/\/makerworld.com\/en\/models\/477245#profileId-388286\"\u003e\u003cstrong\u003eHextraction Tiles Set C - Deviations\u003c\/strong\u003e\u003c\/a\u003e: spice up your games with randomness and a bit of malevolence.\u003c\/li\u003e\n\u003cli\u003e\n\u003ca target=\"_blank\" rel=\"noopener noreferrer ugc\" href=\"https:\/\/makerworld.com\/en\/models\/477278#profileId-388325\"\u003e\u003cstrong\u003eHextraction Tiles Set D - Traps!\u003c\/strong\u003e\u003c\/a\u003e : traps are very useful to slow your opponents down and tear apart  their sophisticated plans.\u003c\/li\u003e\n\u003cli\u003e\n\u003ca target=\"_blank\" rel=\"noopener noreferrer ugc\" href=\"https:\/\/makerworld.com\/en\/models\/556020#profileId-474765\"\u003e\u003cstrong\u003eHextraction Tiles Set E - Wild Tiles\u003c\/strong\u003e\u003c\/a\u003e: Hextraction tile creators are (thankfully) not selected by committees or review boards. Nope, if you let them loose, they come up with ingenious and\/or crazy ideas, the perfect recipe for exotic tiles with strange themes or effects.\u003c\/li\u003e\n\u003cli\u003e\n\u003ca target=\"_blank\" rel=\"noopener noreferrer ugc\" href=\"https:\/\/makerworld.com\/en\/models\/837189#profileId-782699\"\u003e\u003cstrong\u003eHextraction Tiles Set F Mega pack\u003c\/strong\u003e\u003c\/a\u003e:  if your games get slowed down by effects tiles, balance things out by adding regular tiles. And no regular does not mean boring. \u003c\/li\u003e\n\u003cli\u003e\n\u003ca target=\"_blank\" rel=\"noopener noreferrer ugc\" href=\"https:\/\/makerworld.com\/en\/models\/838151#profileId-783793\"\u003e\u003cstrong\u003eHextraction Tiles Set G Lucky Unlucky tiles\u003c\/strong\u003e\u003c\/a\u003e: this current page. Feeling lucky? With this set, you can test it out, or better yet, you can bestow bad luck upon your opponents. Feeling better now?\u003c\/li\u003e\n\u003cli\u003e\n\u003ca target=\"_blank\" rel=\"noopener noreferrer ugc\" href=\"https:\/\/makerworld.com\/fr\/models\/1144886-hextraction-tiles-set-h-tile-rail-golf#profileId-1147989\"\u003e\u003cstrong\u003eHextraction Tiles Set H - Tile rail + Golf\u003c\/strong\u003e\u003c\/a\u003e: if you thought Hextraction was fun, wait until you play the Skyrail tile, my absolute favorite tile. And those golf-themed are sweet.  \u003c\/li\u003e\n\u003cli\u003e\n\u003ca target=\"_blank\" rel=\"noopener noreferrer ugc\" href=\"https:\/\/makerworld.com\/fr\/models\/885253\"\u003e\u003cstrong\u003eHextraction Tiles Set I - Abuse of power\u003c\/strong\u003e\u003c\/a\u003e\u003cstrong\u003e \u003c\/strong\u003e: some tiles have, or give too much power. Don't print this set. It will change your games for the worst. Or the best! Just depends on the point of view.\u003c\/li\u003e\n\u003cli\u003e\n\u003ca target=\"_blank\" rel=\"noopener noreferrer ugc\" href=\"https:\/\/makerworld.com\/fr\/models\/1161942-hextraction-tiles-set-j-bam\"\u003e\u003cstrong\u003eHextraction Tiles Set J - BAM!\u003c\/strong\u003e\u003c\/a\u003e\u003cstrong\u003e \u003c\/strong\u003e:\u003cstrong\u003e \u003c\/strong\u003eyou slip, you explode, you burn, earth splits under your ball. That's what this set is about. And some good (and evil) magic.\u003c\/li\u003e\n\u003cli\u003e\u003cstrong\u003eHextraction Tiles Set K -  (in progress)\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003ca target=\"_blank\" rel=\"noopener noreferrer ugc\" href=\"https:\/\/makerworld.com\/fr\/models\/1176673-hextraction-set-l-simply-brilliant\"\u003e\u003cstrong\u003eHextraction Set L - Deceptive simplicity\u003c\/strong\u003e\u003c\/a\u003e\u003c\/li\u003e\n\u003cli\u003e\n\u003ca target=\"_blank\" rel=\"noopener noreferrer ugc\" href=\"https:\/\/makerworld.com\/fr\/models\/1161963-hextraction-tiles-set-m-seeing-double\"\u003e\u003cstrong\u003eHextraction Tiles Set M\u003c\/strong\u003e\u003c\/a\u003e\u003cstrong\u003e (in progress)\u003c\/strong\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003ca target=\"_blank\" rel=\"noopener noreferrer ugc\" href=\"https:\/\/makerworld.com\/fr\/models\/1162004-hextraction-tiles-set-n-amazing-fun\"\u003e\u003cstrong\u003eHextraction Tiles Set N - Talent Pool\u003c\/strong\u003e\u003c\/a\u003e\u003cstrong\u003e (in progress)\u003c\/strong\u003e\u003cbr\u003e \u003c\/li\u003e\n\u003c\/ul\u003e\u003cp\u003e\u003cstrong\u003e\u003cu\u003eI want more tiles!\u003c\/u\u003e\u003c\/strong\u003e\u003c\/p\u003e\u003cp\u003e \u003c\/p\u003e\u003cp\u003eThank you for your ratings, comments and downloads. I am really glad that this wonderful game designed by \u003ca target=\"_blank\" rel=\"noopener noreferrer ugc\" href=\"https:\/\/thangs.com\/designer\/ZackFreedman\"\u003eZackFreedman\u003c\/a\u003e is getting known, printed and played.\u003c\/p\u003e\u003cp\u003e \u003c\/p\u003e\u003cp\u003eI have been sitting on a bunch of very cool tiles, but I waited to see if there was any interest before I put in the effort to clean up my files up and write details about the tiles and whom designed them. So far I have printed over 120 different tiles: no game is like the previous one, we had games that lasted 2 hours, others 5 minutes!\u003c\/p\u003e\u003cp\u003e \u003c\/p\u003e\u003cp\u003eHere are 10 “new” \u003cstrong\u003elucky\/unlucky\u003c\/strong\u003e tiles for you to enjoy (or not), hand picked from hundreds of models I found on a variety of sites and forums. I pooled them based on their profiles\/characteristics and added color in subsets to reduce filament waste. All tiles have been printed, tested (many were removed along the way), played with and approved by the head of QC (my son). I optimized the print settings to get the best prints possible (fyi, slower = better prints). I picked the positions on the plates so you don't have to clean your build plate more than twice for the entire set.\u003c\/p\u003e\u003cp\u003e \u003c\/p\u003e\u003cp style=\"text-align: center\"\u003e\u003ci\u003eYou clean your plates with soap and warm water, don't you? And dry your filament?\u003c\/i\u003e\u003c\/p\u003e\u003cp\u003e \u003c\/p\u003e\u003cp\u003e\u003cbr\u003e\u003cstrong\u003e\u003cu\u003eHextraction Tiles Set G Lucky Unlucky tiles\u003c\/u\u003e\u003c\/strong\u003e\u003c\/p\u003e\u003cp\u003eOnce I realized how much fun Hextraction was with all those sets of tiles, I decided to make it \u003cstrong\u003eharder\u003c\/strong\u003e! Why just use strategy and physics, when you can \u003cstrong\u003eadd some luck, \u003c\/strong\u003eand\u003cstrong\u003e especially bad luck\u003c\/strong\u003e for your opponent?\u003c\/p\u003e\u003cp\u003e \u003c\/p\u003e\u003cp\u003eI went to the “\u003cstrong\u003edark side\u003c\/strong\u003e” of the interwebs, and searched for \u003cstrong\u003eevil\u003c\/strong\u003e tiles. This was risky, but I was ready to lose many subsequent games just to bring pain, or joy, to you or your opponents. 💀\u003c\/p\u003e\u003cp\u003e \u003c\/p\u003e\u003cp\u003eAs I downloaded and inspected hundreds of tiles (on my path to Hextraction addiction), some of the tiles stood out as being just \u003cstrong\u003eplain\u003c\/strong\u003e \u003cstrong\u003eevil\u003c\/strong\u003e. Why would anyone create \u003cstrong\u003edark tiles\u003c\/strong\u003e? These tiles will spin your game on its head! \u003c\/p\u003e\u003cp\u003e \u003c\/p\u003e\u003cp\u003eLet's see how long you will keep those in your pool of tiles… Muhahaha! 👿\u003c\/p\u003e\u003cp\u003e \u003c\/p\u003e\u003cp\u003e \u003c\/p\u003e\u003cp\u003e\u003cstrong\u003e\u003cu\u003eCool things about the tiles\u003c\/u\u003e\u003c\/strong\u003e\u003c\/p\u003e\u003cp\u003e \u003c\/p\u003e\u003cp\u003eThrowing your balls at the \u003cstrong\u003eTriple jump\u003c\/strong\u003e (by \u003ca target=\"_blank\" rel=\"noopener noreferrer ugc\" href=\"https:\/\/thangs.com\/designer\/Drubble\"\u003eDrubble\u003c\/a\u003e) is easy. Getting them to jump off the tile is possible. But to get them to jump into the finish zone would require a lot of luck, or skill.\u003c\/p\u003e\u003cfigure class=\"image image_resized\" style=\"width: 33.96%\"\u003e\u003cimg src=\"https:\/\/makerworld.bblmw.com\/makerworld\/model\/DSM00000000838151\/design\/2025-03-10_214c13864900a8.png\"\u003e\u003c\/figure\u003e\u003cp\u003e \u003c\/p\u003e\u003cp\u003eWhen you play the \u003cstrong\u003eEye Spy tile\u003c\/strong\u003e (by \u003ca target=\"_blank\" rel=\"noopener noreferrer ugc\" href=\"https:\/\/thangs.com\/designer\/BowTy%20Productions\"\u003eBowTy Productions\u003c\/a\u003e), you not only get to peek at an opponent's hand, you get to pick one of those tiles and play it!  \u003c\/p\u003e\u003cfigure class=\"image image_resized\" style=\"width: 44.26%\"\u003e\u003cimg src=\"https:\/\/makerworld.bblmw.com\/makerworld\/model\/DSM00000000838151\/design\/2025-03-10_5f01d85681818.jpg\"\u003e\u003c\/figure\u003e\u003cp\u003e \u003c\/p\u003e\u003cp\u003eThe \u003cstrong\u003eTrapdoor Sinkhole\u003c\/strong\u003e (by \u003ca target=\"_blank\" rel=\"noopener noreferrer ugc\" href=\"https:\/\/thangs.com\/designer\/NoStepOnDeez\"\u003eNoStepOnDeez\u003c\/a\u003e) tile gets activated by a ball that either jumps out of the gutter through its hole, or if a ball jumps up to fall into it. If this happens, it destroys the previous tile the ball touched.   \u003cbr\u003eThis tile needs 2 parts from 2 plates to be assembled: a small plate clicks underneath the tile.\u003c\/p\u003e\u003cfigure class=\"image image_resized\" style=\"width: 49.02%\"\u003e\u003cimg src=\"https:\/\/makerworld.bblmw.com\/makerworld\/model\/DSM00000000838151\/design\/2025-03-10_eddb4db548a668.jpg\"\u003e\u003c\/figure\u003e\u003cp\u003e \u003c\/p\u003e\u003cp\u003eWhen you play the \u003cstrong\u003eAuction tile\u003c\/strong\u003e (by the strategic \u003ca target=\"_blank\" rel=\"noopener noreferrer ugc\" href=\"https:\/\/thangs.com\/designer\/ZackFreedman\"\u003eZack Freedman\u003c\/a\u003e), all opponents must show one of their tiles. You must then pick the one you want, and trade it with one of your own tiles. That bid could open up your game, or shutdown someone else's plans. \u003cbr\u003eThis tile requires 3 parts from 2 plates to be glued together.\u003c\/p\u003e\u003cfigure class=\"image image_resized\" style=\"width: 50.21%\"\u003e\u003cimg src=\"https:\/\/makerworld.bblmw.com\/makerworld\/model\/DSM00000000838151\/design\/2025-03-10_6fe11b09de75b.jpg\"\u003e\u003c\/figure\u003e\u003cp\u003e \u003c\/p\u003e\u003cp\u003eAs soon as you place the \u003cstrong\u003eTerramorphic\u003c\/strong\u003e \u003cstrong\u003etile\u003c\/strong\u003e (by the magical \u003ca target=\"_blank\" rel=\"noopener noreferrer ugc\" href=\"https:\/\/thangs.com\/designer\/ZackFreedman\"\u003eZack Freedman\u003c\/a\u003e), it gets destroyed and magically replaced by \u003cu\u003eany basic tile you need\u003c\/u\u003e (a tile with no effect).\u003c\/p\u003e\u003cfigure class=\"image image_resized\" style=\"width: 51.71%\"\u003e\u003cimg src=\"https:\/\/makerworld.bblmw.com\/makerworld\/model\/DSM00000000838151\/design\/2025-03-10_154282d1efc548.jpg\"\u003e\u003c\/figure\u003e\u003cp\u003e \u003c\/p\u003e\u003cp\u003eWhen your ball enters the iris of the \u003cstrong\u003ePsychic Tile\u003c\/strong\u003e (by the paranormal \u003ca target=\"_blank\" rel=\"noopener noreferrer ugc\" href=\"https:\/\/thangs.com\/designer\/ZackFreedman\"\u003eZack Freedman\u003c\/a\u003e), you hide up to 3 balls in your hand and make an opponent guess how many there are. If the guess is right, your turn has ended. But if it's wrong, you roll all these balls on the tile's off ramp. This could change your fate.   \u003c\/p\u003e\u003cfigure class=\"image image_resized\" style=\"width: 43.7%\"\u003e\u003cimg src=\"https:\/\/makerworld.bblmw.com\/makerworld\/model\/DSM00000000838151\/design\/2025-03-10_8f46df623698f.jpg\"\u003e\u003c\/figure\u003e\u003cp\u003e \u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eNecromancer\u003c\/strong\u003e (by \u003ca target=\"_blank\" rel=\"noopener noreferrer ugc\" href=\"https:\/\/thangs.com\/designer\/3Dthee\"\u003e3Dthee\u003c\/a\u003e) is pure evil. Were you \u003cu\u003ehappy or sad \u003c\/u\u003eto see that last tile get destroyed? Well you don't get to choose because when the \u003cstrong\u003eNecromancer \u003c\/strong\u003egets destroyed, it will bring the last tile that was destroyed back from the dead… I'm BAAAaaack!\u003c\/p\u003e\u003cfigure class=\"image image_resized\" style=\"width: 40.71%\"\u003e\u003cimg src=\"https:\/\/makerworld.bblmw.com\/makerworld\/model\/DSM00000000838151\/design\/2025-03-10_b0c9ffdae6aa38.jpg\"\u003e\u003c\/figure\u003e\u003cp\u003e \u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eChimney trap jump\u003c\/strong\u003e (by \u003ca target=\"_blank\" rel=\"noopener noreferrer ugc\" href=\"https:\/\/thangs.com\/designer\/3Dthee\"\u003e3Dthee\u003c\/a\u003e) looks rather plain… until you see it in 3D: it's a jump! If your ball is too slow, it gets trapped or deviated, but if it's too fast your ball will \u003cstrong\u003ejump off the board\u003c\/strong\u003e. That's how desperate the ball is to leave the game!\u003c\/p\u003e\u003cfigure class=\"image image_resized\" style=\"width: 43.49%\"\u003e\u003cimg src=\"https:\/\/makerworld.bblmw.com\/makerworld\/model\/DSM00000000838151\/design\/2025-03-10_fd72d5773f1af8.jpg\"\u003e\u003c\/figure\u003e\u003cfigure class=\"image image_resized\" style=\"width: 41.62%\"\u003e\u003cimg src=\"https:\/\/makerworld.bblmw.com\/makerworld\/model\/DSM00000000838151\/design\/2024-11-30_a2793e57dd339.png\"\u003e\u003c\/figure\u003e\u003cp\u003e \u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eAntikythera tile (\u003c\/strong\u003eaka An-Tile-Kythera, by the relic-ious\u003cstrong\u003e \u003c\/strong\u003e\u003ca target=\"_blank\" rel=\"noopener noreferrer ugc\" href=\"https:\/\/thangs.com\/designer\/ZackFreedman\"\u003eZack Freedman\u003c\/a\u003e; 2 parts). \u003c\/p\u003e\u003cp\u003e \u003c\/p\u003e\u003cp\u003e\u003ci\u003eIf you know your ancient Greek history (or read Wikipedia), you know that the \u003cstrong\u003eAntikythera relic \u003c\/strong\u003e was a hand-powered “computer” that could “predict astronomical positions and eclipses decades in advance”. Found in a shipwreck “as one lump, … separated into 3 … fragments … now divided into 82  fragments\". It was THAT powerful.\u003c\/i\u003e\u003c\/p\u003e\u003cfigure class=\"image image_resized\" style=\"width: 36.97%\"\u003e\u003cimg src=\"https:\/\/makerworld.bblmw.com\/makerworld\/model\/DSM00000000838151\/design\/013ec4bd-92ea-4229-bfa5-7d4521726ff0.jpg\"\u003e\u003c\/figure\u003e\u003cp style=\"text-align: center\"\u003e(picture of the \u003ci\u003e\u003cstrong\u003eAntikythera relic\u003c\/strong\u003e\u003c\/i\u003e from Wikipedia)\u003c\/p\u003e\u003cp style=\"text-align: center\"\u003e \u003c\/p\u003e\u003cp style=\"text-align: center\"\u003e \u003c\/p\u003e\u003cp\u003e The evil \u003cstrong\u003eAntikythera\u003c\/strong\u003e tile uses its own mechanism to change your fate: if your ball goes to the underworld through an open slot, its liberated spirit allows you to spin the \u003cstrong\u003eAntikythera \u003c\/strong\u003ewheel one notch, in any direction. This could open a path to the future, good or bad. \u003c\/p\u003e\u003cfigure class=\"image image_resized\" style=\"width: 41.31%\"\u003e\u003cimg src=\"https:\/\/makerworld.bblmw.com\/makerworld\/model\/DSM00000000838151\/design\/2025-03-10_3f00df4c62d848.jpg\"\u003e\u003c\/figure\u003e\u003cp style=\"text-align: center\"\u003e \u003c\/p\u003e\u003cp style=\"text-align: center\"\u003e \u003c\/p\u003e\u003cp\u003eWhen you ball falls into an \u003cstrong\u003eAscent \u003c\/strong\u003etile (by \u003ca target=\"_blank\" rel=\"noopener noreferrer ugc\" href=\"https:\/\/thangs.com\/designer\/IceChes\"\u003eIceChes\u003c\/a\u003e), it has the privilege to be teleported to the topmost Ascent tile and you get to choose which output. If its the only Ascent tile on the board, you get to choose which of its 3 outputs to get your ball going. \u003c\/p\u003e\u003cfigure class=\"image image_resized\" style=\"width: 42.28%\"\u003e\u003cimg src=\"https:\/\/makerworld.bblmw.com\/makerworld\/model\/DSM00000000838151\/design\/2025-03-10_d7a62131bdb94.jpg\"\u003e\u003c\/figure\u003e\u003cp\u003e \u003c\/p\u003e\u003cp\u003eEven if it's called \u003cstrong\u003eHeads or Tails\u003c\/strong\u003e, (by \u003ca target=\"_blank\" rel=\"noopener noreferrer ugc\" href=\"https:\/\/thangs.com\/designer\/NoStepOnDeez\/free-3d-models?srsltid=AfmBOoqGSX9KCnfel6gfKrgHVH0TuYM6JjhxWXTejrh2rcEJEd_NVuWJ\"\u003e\u003cspan style=\"color: rgb(0,123,199)\"\u003eNoStepOnDeez\u003c\/span\u003e\u003c\/a\u003e) you won't have a 50\/50 chance of making it through. It all depends on… luck (and some physics and how what position the last ball left the coin in). \u003c\/p\u003e\u003cp\u003eThis tile requires assembly:  you can glue 2 cents, dimes or whatever coins that fits on the black part, or you can glue the 2 red and blue circles. You then need to run a piece of filament through the tile and into the black part (gold on the image below, notice the white piece of PLA).\u003c\/p\u003e\u003cfigure class=\"image image_resized\" style=\"width: 40.34%\"\u003e\u003cimg src=\"https:\/\/makerworld.bblmw.com\/makerworld\/model\/DSM00000000838151\/design\/2025-01-20_1f86f8946f2de8.png\"\u003e\u003c\/figure\u003e\u003cp\u003e \u003c\/p\u003e\u003cp\u003e\u003cstrong\u003e\u003cu\u003eRules for tiles for sets A to G\u003c\/u\u003e\u003c\/strong\u003e\u003c\/p\u003e\u003cp\u003eMost tiles don't require explanations, but some have “rules” about what happens when you place them on the board (On play) or when a ball touches one of its trigger point (On trigger), denoted by triangles\/arrows ▶︎▶︎▶︎).\u003c\/p\u003e\u003cp\u003e \u003c\/p\u003e\u003cp\u003eThe rules are often written on the tile itself, and originally were made to be printed on a 3D printed \"rule card\" . I did not collect the rule cards 3D models, as I prefer to print those out on paper, save filament and make them easier to find. A PDF including the rules for all tiles that have rules is available in the in the \u003cstrong\u003eDocumentation\u003c\/strong\u003e section below. If you wish to get the original Excel document to edit it, feel free to get in touch.\u003c\/p\u003e\u003cp\u003e \u003c\/p\u003e\u003cp\u003e\u003ci\u003e(The Rules for all the tiles for my sets, A to K, is a work in progress, so your feedback will be appreciated).\u003c\/i\u003e\u003c\/p\u003e\u003cp\u003e \u003c\/p\u003e\u003cp\u003e \u003c\/p\u003e\u003cp\u003e\u003cstrong\u003e\u003cu\u003eComments, suggestions, ratings\u003c\/u\u003e\u003c\/strong\u003e\u003cbr\u003eAs you can tell I put in a lot of time to provide the best board and tiles, documenting everything so newcomers can easily understand how to print and play this game. Every comment, suggestion, rating will be appreciated.  \u003c\/p\u003e\u003cp\u003e \u003c\/p\u003e\u003cp\u003e \u003c\/p\u003e\u003cboostme\u003e\u003cboosttitle\u003eBoost Me\u003c\/boosttitle\u003e\u003cboostcontent\u003eAny boost will go straight to my 9 year old's DIY fund and will encourage me to put in the effort to provide clear instructions and post additional sets of tiles.\u003cbr\u003e\u003cbr\u003eThank you. Enjoy the game!\u003c\/boostcontent\u003e\u003c\/boostme\u003e\u003cp\u003e \u003c\/p\u003e\u003cp\u003e\u003cstrong\u003e\u003cu\u003eLicense\u003c\/u\u003e\u003c\/strong\u003e\u003c\/p\u003e\u003cp\u003e \u003c\/p\u003e\u003cp\u003e\u003ca target=\"_blank\" rel=\"noopener noreferrer ugc\" href=\"https:\/\/thangs.com\/designer\/ZackFreedman\/3d-model\/Hextraction%20Game%20Boards-856519\"\u003e\u003cu\u003eOriginal Hextraction board\u003c\/u\u003e\u003c\/a\u003e\u003cspan style=\"color: rgb(0,0,0)\"\u003e by \u003c\/span\u003e\u003ca target=\"_blank\" rel=\"noopener noreferrer ugc\" href=\"https:\/\/www.youtube.com\/zackfreedman\"\u003e\u003cspan style=\"color: rgb(0,0,0)\"\u003e\u003cu\u003eZack Freedman\u003c\/u\u003e\u003c\/span\u003e\u003c\/a\u003e\u003c\/p\u003e\u003cp\u003e\u003cspan style=\"color: rgb(0,0,0)\"\u003eand most tiles from other creators are\u003c\/span\u003e under the following MIT License:\u003c\/p\u003e\u003cp\u003e \u003c\/p\u003e\u003cp\u003eCopyright (c) 2023 Zachary Freedman and Voidstar Lab LLC Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the \"Software\"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and\/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.\u003c\/p\u003e\u003cp style=\"text-align: center\"\u003e---------------------------\u003c\/p\u003e\u003ch2 style=\"text-align: center\"\u003e\u003cstrong\u003e\u003cu\u003eNew to MakerWorld?\u003c\/u\u003e\u003c\/strong\u003e\u003c\/h2\u003e\u003cp\u003e\u003cu\u003eWhat are Boosts? \u003c\/u\u003e\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eBoosts\u003c\/strong\u003e are a great way to show your support: users get \u003cstrong\u003e12 points\u003c\/strong\u003e per boost, and \u003cstrong\u003eboost\u003c\/strong\u003e \u003cstrong\u003eare free to you\u003c\/strong\u003e (we all receive 2 free boosts every 2 weeks). \u003cstrong\u003eYOU\u003c\/strong\u003e even\u003cstrong\u003e get 5 points\u003c\/strong\u003e when you first boost any model, and\u003cstrong\u003e 2 points\u003c\/strong\u003e thereafter. You don't have to print a model to boost.\u003c\/p\u003e\u003cp\u003e \u003c\/p\u003e\u003cp\u003e\u003cu\u003eRating print profiles \u003c\/u\u003e\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eRating a print profile\u003c\/strong\u003e encourages users to post their models: they earn \u003cstrong\u003e2 points\u003c\/strong\u003e  for each \u003cstrong\u003e4 or 5 star\u003c\/strong\u003e rating, and \u003cstrong\u003eYOU get\u003c\/strong\u003e up to 50 points\/month for rating models you printed. \u003c\/p\u003e\u003cp\u003e \u003c\/p\u003e\u003cp\u003e\u003cu\u003eHow to rate a model\/print profile?\u003c\/u\u003e\u003c\/p\u003e\u003col\u003e\n\u003cli\u003e\n\u003cp\u003eOn the \u003cstrong\u003eMakerworld website\u003c\/strong\u003e, click on your avatar and look for « Ratings » (image below).\u003c\/p\u003e\n\u003cp\u003e\u003cimg class=\"image_resized\" style=\"width: 31.04%\" src=\"https:\/\/makerworld.bblmw.com\/makerworld\/model\/DSM00000000838151\/design\/2024-12-26_2e43b93d239828.png\"\u003e\u003c\/p\u003e\n\u003c\/li\u003e\n\u003cli\u003eIn the \u003cstrong\u003eBambu Handy app\u003c\/strong\u003e, tap \"Me\" at the bottom to find a purple ratings folder.\u003c\/li\u003e\n\u003cli\u003eIn \u003cstrong\u003eBambu Studio\u003c\/strong\u003e \u003cstrong\u003esoftware \u003c\/strong\u003e(or Orca Slicer), you can only rate the last model you printed in the Device tab, under Print progress.\u003c\/li\u003e\n\u003c\/ol\u003e\u003cp\u003eDesign by DomPerignon on MakerWorld (license: BY-SA).\u003c\/p\u003e","brand":"Mymadmanlab","offers":[{"title":"Default Title","offer_id":67417222971696,"sku":"MW-838151","price":6.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0987\/0809\/5280\/files\/0_ade67eb2-00e6-4c36-93ce-ae7c147e601f.png?v=1785437201","url":"https:\/\/mymadmanlab.com\/products\/hextraction-tiles-set-g-lucky-unlucky-tiles","provider":"Mymadmanlab.com","version":"1.0","type":"link"}